![]() ![]() Combat is then heavily micro-management and direct-control reliant, with the tanks gaining special abilities as they slaughter the opposition's armoured doom chariots. Teams of up to three players face off as either Allies or Axis, with the choice of three different armoured toys for each faction to play as. While the single player portion of Tales of Valor is disappointingly short, Relic has made a big effort to expand the multiplayer side of Company of Heroes, with no less than three completely new game modes loosely linked to the three different single player mini-campaigns.įirst up is Panzerkrieg, which reduces multiplayer Company of Heroes to you controlling just a single tank, in the same way as in the Tiger Ace single player missions. The core mechanics of the game are still strong, with just the right balance of low level unit and wider strategy and the satisfaction of blowing stuff up never diminishes – it’s just a shame the single player side is all over too quickly. Still, the craft and polish that’s defined Company of Heroes still shines through, and there’s undoubtedly fun to be had in all three campaignettes. The other two campaigns are similarly brief, with one focussed on the use of elite hero units and paratroopers capturing a causeway and the other a desperate town defence by the battered Wehrmacht. ![]() ![]() GameplayThe mini-campaigns themselves are also disappointingly brief – the Tiger Ace campaign shouldn’t take you more than 90 minutes, by the end of which you’ll have unlocked every special ability available and turned the Tiger Tank into a totally unstoppable death wagon. ![]()
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